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open content

USU Open Education Conference

Our annual conference (which several of you attended last year, thanks!) is back. Advancing the Effectiveness and Sustainability of Open Education will take place September 28 – 30, 2005 in beautiful Logan, Utah. I’m *really* excited about the conference this year. A few highlights:

  • Keynote speakers include John Seely Brown (Social Life of Information, etc.) and Yochai Benkler (Coase’s Penguin, etc.) and one other (but we can’t say who yet).
  • The Hewlett Foundation will be holding its annual open education fundees meeting in conjunction with the conference, which will bring several super interesting participants to the conference
  • Finally, the group of universities that recently met at MIT to discuss their OpenCourseWare projects will be meeting again in conjunction with the conference, which will bring even more people doing really excellent open education work

I’ll be able to say more later, but this is going to be an absolutely awesome conference. I hope you come! More details are available on the conference website. Registration isn’t open yet, but I’m so excited I just had to share…

Conference Announcement Online

The call for papers for the 16th annual Instructional Technology Institute is now available online at http://itinstitute.usu.edu/. This year’s program is titled “Reusable media, social software, and openness in education.” Keynote speakers include Larry Lessig, Stephen Downes, and Paul Kirscher. If you’re faculty or a government employee, registration is only $135 for the three day conference, which includes meals! Please spread the word and I hope to see you at the conference in September!

Supporting Student Autonomy Online

I’m linking to a paper (half-paper, really, since I’ll be leading a discussion using it as springboard) including notes I will use to lead a discussion at the “Supporting student autonomy: students’ creation and reuse of learning objects” event at the University of Strathclyde later today. The focus is on social interaction around open content, from self-organizing and game theoretic perspectives. Thoughts welcome and appreciated.