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	<title>Comments on: OER Remix :: The Game!</title>
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	<description>pragmatism over zeal</description>
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		<title>By: &#187; OLDaily por Stephen Downes, Enero 1, 2009 TIC, E/A, PER&#8230;:</title>
		<link>http://opencontent.org/blog/archives/706/comment-page-1#comment-42960</link>
		<dc:creator>&#187; OLDaily por Stephen Downes, Enero 1, 2009 TIC, E/A, PER&#8230;:</dc:creator>
		<pubDate>Mon, 09 Feb 2009 20:48:37 +0000</pubDate>
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		<description>[...] de las cláusulas de Creative Commons Non-Commercial clause (CC-NC). El miércoles creó un juego sobre CC-NC. Y hoy sugiere que hay un vacío legal en CC-NC. David Wiley, iterating toward openness [...]</description>
		<content:encoded><![CDATA[<p>[...] de las cláusulas de Creative Commons Non-Commercial clause (CC-NC). El miércoles creó un juego sobre CC-NC. Y hoy sugiere que hay un vacío legal en CC-NC. David Wiley, iterating toward openness [...]</p>
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		<title>By: &#187; OLDaily por Stephen Downes, 1 de enero de 2009 ticat informa:</title>
		<link>http://opencontent.org/blog/archives/706/comment-page-1#comment-42957</link>
		<dc:creator>&#187; OLDaily por Stephen Downes, 1 de enero de 2009 ticat informa:</dc:creator>
		<pubDate>Mon, 09 Feb 2009 19:31:12 +0000</pubDate>
		<guid isPermaLink="false">http://opencontent.org/blog/?p=706#comment-42957</guid>
		<description>[...] de las cláusulas de Creative Commons Non-Commercial clause (CC-NC). El miércoles creó un juego sobre CC-NC. Y hoy sugiere que hay un vacío legal en CC-NC. David Wiley, iterating toward openness [...]</description>
		<content:encoded><![CDATA[<p>[...] de las cláusulas de Creative Commons Non-Commercial clause (CC-NC). El miércoles creó un juego sobre CC-NC. Y hoy sugiere que hay un vacío legal en CC-NC. David Wiley, iterating toward openness [...]</p>
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		<title>By: John Hilton III</title>
		<link>http://opencontent.org/blog/archives/706/comment-page-1#comment-42807</link>
		<dc:creator>John Hilton III</dc:creator>
		<pubDate>Fri, 02 Jan 2009 18:01:24 +0000</pubDate>
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		<description>Did you mean Dec. 31 200_8_ for the release date? Hope we play this in &quot;open education&quot; class...</description>
		<content:encoded><![CDATA[<p>Did you mean Dec. 31 200_8_ for the release date? Hope we play this in &#8220;open education&#8221; class&#8230;</p>
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		<title>By: Lynn Taylor</title>
		<link>http://opencontent.org/blog/archives/706/comment-page-1#comment-42804</link>
		<dc:creator>Lynn Taylor</dc:creator>
		<pubDate>Fri, 02 Jan 2009 07:24:22 +0000</pubDate>
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		<description>I started doing a read, which turned into a skim after the first game. We&#039;re definitely going to have to sit down together so you can show me the finer points.

One recommendation I have off the top of my head. In the &quot;License Compatibility&quot; section, would it be possible to present the combinations on a grid instead of as a text description? That would go a long way towards both understanding, and quickly identifying compatibility issues.

You may also want to include an image glossary of what all the symbols mean to smooth the learning curve for noobs.</description>
		<content:encoded><![CDATA[<p>I started doing a read, which turned into a skim after the first game. We&#8217;re definitely going to have to sit down together so you can show me the finer points.</p>
<p>One recommendation I have off the top of my head. In the &#8220;License Compatibility&#8221; section, would it be possible to present the combinations on a grid instead of as a text description? That would go a long way towards both understanding, and quickly identifying compatibility issues.</p>
<p>You may also want to include an image glossary of what all the symbols mean to smooth the learning curve for noobs.</p>
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		<title>By: Sean</title>
		<link>http://opencontent.org/blog/archives/706/comment-page-1#comment-42790</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Thu, 01 Jan 2009 02:06:15 +0000</pubDate>
		<guid isPermaLink="false">http://opencontent.org/blog/?p=706#comment-42790</guid>
		<description>Awesome!  Just a couple of hours ago I was trying to explain the challenges of different OSS licenses to a co-worker.  When we come back from the holidays we&#039;ll have a group game.  (It will certainly be more fun than my boring explanation was!)</description>
		<content:encoded><![CDATA[<p>Awesome!  Just a couple of hours ago I was trying to explain the challenges of different OSS licenses to a co-worker.  When we come back from the holidays we&#8217;ll have a group game.  (It will certainly be more fun than my boring explanation was!)</p>
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