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	<title>Comments on: Major Updates to &#8220;Intro to Open Ed&#8221; RPG Syllabus</title>
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	<link>http://opencontent.org/blog/archives/686</link>
	<description>pragmatism over zeal</description>
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		<title>By: Steve</title>
		<link>http://opencontent.org/blog/archives/686/comment-page-1#comment-42675</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Sat, 06 Dec 2008 04:28:53 +0000</pubDate>
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		<description>Hi,

I am a student in Charles Nesson&#039;s CyberOne course at Harvard Law School. Professor Nesson is a strong supporter of poker in all its forms, and is the founder of the Global Poker Strategic Thinking Society, which seeks to broaden poker&#039;s acceptance as a teaching tool. During the course, we fought to gain approval from the MA attorney general for a charity poker tournament, amongst other things.

This semester, we worked on many poker-related issues, as CyberOne is designed for the &quot;born-digital&quot; generation, and is basically an outlet for Nesson&#039;s various interests.

I&#039;ve written a short paper on what we did in the class, and, in keeping with the pro-open content theme of the course, would love people to edit it. I&#039;d especially love it if people could add thoughts as to what next year&#039;s class should work on (poker-related or not).

You can edit directly at:
http://cyberoneproject.pbwiki.com

I&#039;d prefer if you use your own username, but if lazy, you can use:

username: cyberoneeditor
password: cyberone

Thank you so much.</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I am a student in Charles Nesson&#8217;s CyberOne course at Harvard Law School. Professor Nesson is a strong supporter of poker in all its forms, and is the founder of the Global Poker Strategic Thinking Society, which seeks to broaden poker&#8217;s acceptance as a teaching tool. During the course, we fought to gain approval from the MA attorney general for a charity poker tournament, amongst other things.</p>
<p>This semester, we worked on many poker-related issues, as CyberOne is designed for the &#8220;born-digital&#8221; generation, and is basically an outlet for Nesson&#8217;s various interests.</p>
<p>I&#8217;ve written a short paper on what we did in the class, and, in keeping with the pro-open content theme of the course, would love people to edit it. I&#8217;d especially love it if people could add thoughts as to what next year&#8217;s class should work on (poker-related or not).</p>
<p>You can edit directly at:<br />
<a href="http://cyberoneproject.pbwiki.com" rel="nofollow">http://cyberoneproject.pbwiki.com</a></p>
<p>I&#8217;d prefer if you use your own username, but if lazy, you can use:</p>
<p>username: cyberoneeditor<br />
password: cyberone</p>
<p>Thank you so much.</p>
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		<title>By: Ed Halbert</title>
		<link>http://opencontent.org/blog/archives/686/comment-page-1#comment-42668</link>
		<dc:creator>Ed Halbert</dc:creator>
		<pubDate>Fri, 05 Dec 2008 21:11:51 +0000</pubDate>
		<guid isPermaLink="false">http://opencontent.org/blog/?p=686#comment-42668</guid>
		<description>What is the anticipated start date of the course?</description>
		<content:encoded><![CDATA[<p>What is the anticipated start date of the course?</p>
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		<title>By: Marion Jensen</title>
		<link>http://opencontent.org/blog/archives/686/comment-page-1#comment-42662</link>
		<dc:creator>Marion Jensen</dc:creator>
		<pubDate>Wed, 03 Dec 2008 20:10:37 +0000</pubDate>
		<guid isPermaLink="false">http://opencontent.org/blog/?p=686#comment-42662</guid>
		<description>David, very cool concept. I&#039;m excited to see how it turns out.  There is one piece I think you might be missing. I wrote about it, probably ad nauseam, on my blog, but I will summarize here.  

A big draw of MMORPG, or any game (online or not), is the competition.  Whether direct, or indirect, competition is what draws us to games.  We want to see how we stack up against other people.  Player vs. Player (PVP) is a very important part of any online game, whether it&#039;s a first person shooter, a MMORPG, or even just tracking awards via X-Box live.  We want to a) get a high score, and b) show off that score to others. 

Now, whether or not competition/bragging/smack talk, has any place in an educational setting, can be debated.  But if we really want the true draw of games, then we&#039;re going to have to accept the whole package.  And competition, sometimes brutal competition, is part of the package.</description>
		<content:encoded><![CDATA[<p>David, very cool concept. I&#8217;m excited to see how it turns out.  There is one piece I think you might be missing. I wrote about it, probably ad nauseam, on my blog, but I will summarize here.  </p>
<p>A big draw of MMORPG, or any game (online or not), is the competition.  Whether direct, or indirect, competition is what draws us to games.  We want to see how we stack up against other people.  Player vs. Player (PVP) is a very important part of any online game, whether it&#8217;s a first person shooter, a MMORPG, or even just tracking awards via X-Box live.  We want to a) get a high score, and b) show off that score to others. </p>
<p>Now, whether or not competition/bragging/smack talk, has any place in an educational setting, can be debated.  But if we really want the true draw of games, then we&#8217;re going to have to accept the whole package.  And competition, sometimes brutal competition, is part of the package.</p>
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		<title>By: Steven Egan</title>
		<link>http://opencontent.org/blog/archives/686/comment-page-1#comment-42661</link>
		<dc:creator>Steven Egan</dc:creator>
		<pubDate>Wed, 03 Dec 2008 18:22:14 +0000</pubDate>
		<guid isPermaLink="false">http://opencontent.org/blog/?p=686#comment-42661</guid>
		<description>If you&#039;d like some help with the game design aspects, I&#039;d be willing to give you a hand. Game design is one of the few things I can say I have work experience at and have been recognized for. It&#039;d be great to be able to help with such a project.</description>
		<content:encoded><![CDATA[<p>If you&#8217;d like some help with the game design aspects, I&#8217;d be willing to give you a hand. Game design is one of the few things I can say I have work experience at and have been recognized for. It&#8217;d be great to be able to help with such a project.</p>
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		<title>By: John Britton</title>
		<link>http://opencontent.org/blog/archives/686/comment-page-1#comment-42655</link>
		<dc:creator>John Britton</dc:creator>
		<pubDate>Wed, 03 Dec 2008 15:42:46 +0000</pubDate>
		<guid isPermaLink="false">http://opencontent.org/blog/?p=686#comment-42655</guid>
		<description>What is the anticipated start date of the course?</description>
		<content:encoded><![CDATA[<p>What is the anticipated start date of the course?</p>
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